Blog, Thoughts and Free Stuff

Eyetracking – it’s childs play – literally

February 9, 2009
Posted by in Brain bites: 2 min insights | Tags:

Tom aged two and a half plays teletubbies – video from 2004 – see if you can see his choices before he makes them – simple demonstration of the power of eye tracking.

This is my son 5 years ago – and my favourite demo ever of eyetracking – I use it all the time and must have show it hundreds of times now – time to release it to the wider world to view.


Mass user testing – an innovative alternative to traditional usability testing – almost the golden bullet

February 4, 2009 - This post has 1 comment
Posted by in Brain bites: 2 min insights | Tags: , , ,

test with many people gives quantitative results (performance and eyetracking), and qualitative insights too

We developed ‘mass user testing’ in response to the real world needs of commercial clients and to combat the deficiencies inherent in the most widely used traditional usability testing methods (we have actually been doing this for about 4 years but formalised it last year).

The key to mass user testing is using large numbers of people rapidly and cost effectively – this is achieved through recruiting people ‘off street’ with the lure of some cash (or other incentive – we are quite creative in this regard) for about 15 minutes of their time.


Internet enabled cars? Surely not in 2000 … oh yes!

The BBC news item below shows a report on the UK’s first Internet enabled car – produced and invented by Bunnyfoot in 2000. The car was intended as a demonstration of the essential importance of usability and accessibility … our message got somehow lost in translation in the newspapers and TV shows that ran the story, but it taught us a lot about different communication methods and to always look to the future.

Since then (is it really 10 years ago?) we have produced hundreds of video demonstrations showing usability testing, eyetracking and accessibility in action, our customer experience presentations at seminars and conferences etc, and many will be appearing here in the next few months – but this BBC one was one of our first … and is still a firm favourite.

What is perhaps surprising is that this type of technology and other ‘alternative interfaces’ haven’t really come on that far in the last 10 years– it seemed then (in 2000) that things like sophisticated voice interfaces for all sorts of devices and uses were bubbling just under the surface. In 2009 though you are likely to be annoyed at best, but most probably bemused, by the majority of telephone interfaces (has anyone tried Egg’s?), never mind anything more ambitious. It seems like it should be simple but this type of interface requires just as much research and careful design (perhaps more) than seemingly more complex visual interfaces. I’ll return to discuss this in more detail in a future post.

The point of the Bunnymobile video?

It was meant to demonstrate that usability and accessibility are vital for the interfaces of the future:

  • the car used software that blind people use to translate web sites into voice = accessibility
  • and needed to be simple enough so distraction didn’t cause you to crash (amongst other things) = usability

It seems we were right, and they still are important … lots more challenging and interesting work to do though.


New global accessibility standard released today – what it means for you

December 11, 2008
Posted by in Brain bites: 2 min insights | Tags: ,

After many years of fudging responses to the common question “when are the new global accessibility guidelines coming out?” – I can finally give the the answer – it is today (11th December 2008) see the Press Release and WCAG 2.0 Introduction for more info.

The new standard is called the Web Content Accessibility Guidelines 2.0 (or WCAG 2.0), it replaces WCAG 1.0 – the previously recognised global standard which had been in place since 1997 (that’s eons in ‘Internet time’)

What does the new accessibility standard mean for you?


Eyetracking – the basics of how it works

I am often asked how the eyetrackers work (second only to why the name Bunnyfoot?) – so here it is – in essence it is really simple – a digital camera videos your pupils (the holes that let light into your eye) and a computer works out where you are looking based on the video images.

Well there is a little bit more to it than that (not much though):
Tobii eyetrackers contain infra-red emitting diodes and a high resolution digital camera
The infrared diodes shine light on the person in front of the eyetracker (it’s 14 times less strong than that emitted from a TV remote – so doesn’t burn their eyes out).


New office at Electric Works in Sheffield

September 2, 2008
Posted by in News/ Announcements

I’m really looking forward to opening in to our new office at Electric Works in Sheffield on Monday 2 nd March 09.

‘Sheffield?!’ I can almost hear you say,’ The grim Yorkshire city where they set The Full Monty?’. Yes the very same one and it’s come a long way since the coal mines and steel industry closed down for good; Sheffield has successfully reinvented itself a digital hub with a future the traditional industries could have never provided.

Sheffield has however not lost its love for Steel as can be seen by our new slide in reception ; )


In-game ad testing

How do you measure the effectiveness of your in-game ad investment?
Do you need to know accurate performance and brand engagement metrics?

It is not just about brand awareness or brand recall anymore, the new era of digital innovation provides us with an array of rich media to communicate with the increasingly cynical consumer. Games offer a huge untapped market with a broader profile than typically assumed. 59% of the UK population (26.5million) are gamers and 45% of those are women! Playing games is not just a nerdy boy thing anymore.


Does the North South divide exist online too?

During 2005 one of the many interesting projects undertaken by Bunnyfoot included a large scale usability test of a new Microsoft website.


Get real focus from your customers – try something different from focus groups

How do you choose between different creatives? It helps greatly if you can get answers to the following:

  • Is the creative going to make consumers look at the brand and the product?
  • Which creative will have better brand recall?
  • Which creative has the clearest marketing message?
  • Under realistic circumstances will the key messaging get through at all? Do they get the message from the limited time exposure?


Accessibility conformance explained

November 10, 2006
Posted by in Tools and resources | Tags: , ,

You may be asked what accessibility level your site conforms to, or you may have to specify the level you want in tender documents*. This article provides an easy way to think about the accessibility levels of the most internationally recognised accessibility standard – it will more than likely be the one you will use too (or if not your standard will probably be derived from it).

* Tip: you should go for a minimum of double-A compliance, find out what this means below


Read enough? Get in touch...

Contact Clare Lambert to discuss your needs:
0207 608 1670 more@bunnyfoot.com

Or come visit us, we have offices in Oxford, Sheffield and London.