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Posts with the category: Brain Bites: 2 Minute Insights, Tools and Resources

The reality of Virtual Reality user testing – our top tips

By Jamie Wales | Brain Bites: 2 Minute Insights, Tools and Resources | 1 comment | 13 July, 2016 | 0

We have had a lot of questions recently about how we run usability testing in virtual reality environments so we put together some tips that should help you avoid pitfalls your first time around. At Bunnyfoot we spend a lot of time looking at new technology. In particular, virtual reality has been a hot topic thisRead more

Bunnyfoot CEO Jon Dodd shares his insight from the Web Effectiveness Conference in Copenhagen

By Jon Dodd | Brain Bites: 2 Minute Insights, Talks and Presentations | 0 comment | 17 June, 2016 | 0

Yesterday I spoke at the annual web effectiveness conference in Copenhagen organised by Bowen Craggs. The conference is interestingly different to many as it has a clear ‘corporate website’ and ‘corporate communications’ focus.Read more

Historic Royal Palaces

By Jenan Bala | Brain Bites: 2 Minute Insights, News and Announcements | 0 comment | 11 May, 2016 | 0

Recently we worked with Historic Royal Palaces to refine the organisation of their website and also provide input into the visitor experience at their six palaces. In particular, they wanted to grow their UK-based audience outside of London, provide more user-centred programmes for schools, families and young people and engage more overall through film, television andRead more

The 11th Usability Heuristic

By Aaron Young | Brain Bites: 2 Minute Insights | 0 comment | 22 March, 2016 | 0

You may know the 10 Usability Heuristics for User Interface Design; they’re nearly 20 years old and still a powerful toolkit for thinking about user experience design.Read more

Mobile and Tablet Testing at Bunnyfoot

By Dominik Swierkot | Brain Bites: 2 Minute Insights, Tools and Resources | 0 comment | 18 March, 2016 | 0

Here at Bunnyfoot we’re always looking to improve and innovate on our processes, methodologies and equipment. As a User Experience Consultancy, testing our products on customers is at the very centre of what we do. Innovation in testing is pivotal for us to have the most natural way to observe our participants. Over the last 3Read more

Putting the cart before the horse, or the tech before the customers?

By Julie Zoe Kjernes | Brain Bites: 2 Minute Insights | 0 comment | 22 January, 2016 | 0

A client was chatting to us today and he said: “the problem is we often choose a platform and then design to its best ability” This is a fairly common thing we hear and it can prevent our clients from producing the best experience as inappropriate constraints are often unavoidably and regrettably baked in byRead more

Why bad recruitment is worse than not testing….

By Kelly Frizelle | Brain Bites: 2 Minute Insights | 0 comment | 24 September, 2015 | 0

We all know that carrying out usability testing takes time and money, so it is very important that you are testing with the right participants.Read more

What is lean UX? Our thoughts on what lean UX is and what it is not

By Veronika Jermolina | Brain Bites: 2 Minute Insights | 0 comment | 17 July, 2015 | 0

Lean UX is an approach that’s been talked about since around 2011. It still remains a bit of a buzzword, one that more and more of our clients now use too. We’ve been applying Lean principles in delivering UX design projects, measuring our success and improving.

Taking centre stage: research finds that preferences for artworks depends on location and where people look last

By Jon Dodd | Brain Bites: 2 Minute Insights | 0 comment | 10 April, 2015 | 0

The preference for works of art or even consumer items is often thought to remain in the eye of the beholder – eyetracking research suggests a correlation between the amount a person looks at an object and their preference for it.Read more

Because nobody’s baby is ugly … should designers test their own stuff?

By Cathy Carr | Brain Bites: 2 Minute Insights | 0 comment | 1 April, 2015 | 0

It’s far from the ideal situation, because when you are the creator (mother) of a design (baby) it can be hard to admit that it is … in fact … UGLY!Read more

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